1. 223B-07D9 Infinite ammo
Many years ago, I had found a lot of game genie codes for this game on the real SNES by trial and error, putting in codes, resetting the console after each t.
2. DFB1-0F6C Start with 1 life
3. D9B1-0F6C Start with 5 lives
4. D5B1-0F6C Start with 7 lives
5. DCB1-0F6C Start with 10 lives
6. F0B1-0F6C Start with 20 lives
7. 74B1-0F6C Start with 50 lives
8. 17B1-0F6C Start with 99 lives
9. 4A68-04A1 Infinite lives
10. FBB1-07DC Fuel starts at 25
11. 74B1-07DC Fuel starts at 50
12. 08B1-07DC Fuel starts at 75
13. B1B1-07DC Fuel starts at 150
14. A6B1-07DC Fuel starts at 200
15. D7B1-070C Fuel starts at 868
16. DD63-A409 Infinite fuel
17. D063-A409 2x fuel consumption
18. DFBC-64A9 + DF64-64D1 Armor starts at 344
19. D7BC-64A9 + D764-64D1 Armor starts at 856
20. D0BC-64A9 + D064-64D1 Armor starts at 1,112
21. D6BC-64A9 + D664-64D1 Armor starts at 2,136
22. F0BC-64A9 + F064-64D1 Armor starts at 5,208
23. DD38-6D0F Guns start at 154 rounds remaining
24. D438-6D0F Guns start at 666 rounds remaining
25. DB38-6D0F Guns start at 2,458 rounds remaining
26. F738-6D0F Guns start at 5,018 rounds remaining
27. 4138-6D0F Guns start at 9,882 rounds remaining
28. DC3A-676F Start with 10 hydras
29. 743A-676F Start with 50 hydras
30. 103A-676F Start with 100 hydras
31. EC3A-676F Start with 250 hydras
32. DF33-67DF Start with 1 missile
33. F033-67DF Start with 20 missiles
34. 7433-67DF Start with 50 missiles
35. 1033-67DF Start with 100 missiles
36. EC33-67DF Start with 250 missiles
37. DF3C-676F Faster gun auto-repeat speed
38. F63C-676F Slower gun auto-repeat speed
39. D032-6D6F Missiles fly faster
40. D03E-6DDF Hydras fly faster
41. 1038-6D6F Guns do as much damage as missiles
Super Mario Game Genie
42. 1032-6DDF Hydras do as much damage as missiles
43. EC33-676F Missiles do 250 points of damage
44. DF39-DF64 AK47's do 1 point of damage
45. D439-DF64 AK47's do 1/2x damage
46. DC39-DF64 AK47's do 2x damage
47. DF3E-A7DF APHIDs do 1 point of damage
48. 493E-A7DF APHIDs do 1/2x damage
49. B13E-A7DF APHIDs do 2x damage
50. DF3D-A7DF AAA's do 1 point of damage
51. DC3D-A7DF AAA's do 1/2x damage
52. 463D-A7DF AAA's do 2x damage
53. DF3C-AD6F Rapiers do 1 point of damage
54. 743C-AD6F Rapiers do 1/2x damage
55. A63C-AD6F Rapiers do 2x damage
56. DF34-A46F VDA's do 1 point of damage
57. DA34-A46F VDA's do 1/2x damage
58. 7434-A46F VDA's do 2x damage
59. DF31-AF6F ZSU's do 1 point of damage
60. F031-AF6F ZSU's do 1/2x damage
61. 9D31-AF6F ZSU's do 2x damage
62. DF3F-D464 Speedboats do 1 point of damage
63. FB3F-D464 Speedboats do 1/2x damage
64. 103F-D464 Speedboats do 2x damage
65. DF37-D4D4 Choppers do 1 point of damage
66. 7437-D4D4 Choppers do 1/2x damage
67. A637-D4D4 Choppers do 2x damage
68. DF32-A76F M48's do 1 point of damage
69. 7432-A76F M48's do 1/2x damage
70. A632-A76F M48's do 2x damage
Nes Game Genie Codes
71. DF3A-ADDF Crotales do 1 point of damage72. 743A-ADDF Crotales do 1/2x damage
73. A63A-ADDF Crotales do 2x damage
74. DF29-0FDD AK47's have 1 armor point
75. D929-0FDD AK47's have 1/2x armor points
76. F029-0FDD AK47's have 2x armor points
77. DFA7-D76D APHIDs have 1 armor points
78. DAA7-D76D APHIDs have 1/2x armor points
79. 74A7-D76D APHIDs have 2x armor points
80. DF83-ADD7 AAA's have 1 armor points
81. FB83-ADD7 AAA's have 1/2x armor points
82. 1083-ADD7 AAA's have 2x armor points
83. DFAE-6F6D Rapiers have 1 armor points
84. 49AE-6F6D Rapiers have 1/2x armor points
85. B1AE-6F6D Rapiers have 2x armor points
86. DFA9-AFDD VDA's have 1 armor points
87. 74A9-AFDD VDA's have 1/2x armor points
88. A6A9-AFDD VDA's have 2x armor points
89. DFAD-DFDF ZSU's have 1 armor points
90. 08AD-DFDF ZSU's have 1/2x armor points
91. EEAD-DFDF ZSU's have 2x armor points
92. DFAB-DDDD Speedboats have 1 armor points
93. 08AB-DDDD Speedboats have 1/2x armor points
94. EEAB-DDDD Speedboats have 2x armor points
95. DFA7-0DDD Choppers have 1 armor points
96. 08A7-0DDD Choppers have 1/2x armor points
97. EEA7-0DDD Choppers have 2x armor points
98. DFA0-646D M48's have 1 armor points
99. 10A0-646D M48's have 1/2x armor points
100. DFA0-64AD M48's have 2x armor points
101. DFA3-07DD Crotales have 1 armor points
102. 52A3-07DD Crotales have 1/2x armor points
103. DFA3-070D Crotales have 2x armor points
104. DD39-D4D4 AK47 bullets fly slower
105. DD3E-A76F APHID bullets fly slower
106. DD3D-A76F AAA bullets fly slower
107. DD3C-AFDF Rapier bullets fly slower
108. DD34-A7DF VDA bullets fly slower
109. DD31-A4DF ZSU bullets fly slower
110. DD3F-D7D4 Speedboat bullets fly slower
111. DD37-D464 Chopper bullets fly slower
112. DD33-ADDF M48 bullets fly slower
- Q: What's a RAM Address?
- A: A RAM Address is a location in RAM where the Game puts its data. Things like score, lives, stats, speed, location and plenty of other things, are usually stored in RAM.
- Q: What's the difference between SaveRAM and RAM?
- A: SaveRAM is for your save data, while RAM is for the game's data. RAM is lost when the power is lost, while SaveRAM is not lost when power is lost.
- Q: What's ROM?
- A: ROM is the game's data. Level layout, rules the game has, sprites/model data are examples of ROM data.
- Q: What's a Memory Domain?
- A: Since game consoles use various parts to make the game work, like the CPU (Brain) and the Graphics Processor, these parts sometimes have their own Memory Domains so they can work on what matters to them without worrying about sharing resources with others.
- Q: What's the most important Memory Domain?
- A: Usually, most cheats go into the System Bus domain. The System Bus domain is basically, 'ALL RAM addresses.'
- Q: What do I do if the current core doesn't support System Bus?
- A: Experment with the Memory Domains in the Dropdown box for Cheats.